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論文 ·日本語 ·未確認

Moraic reversal and realisation: analysis of a Japanese language game

Daiho Kitaoka Sara Mackenzie

刊行年
2021-02-01
収録
『Phonology』 38(1) pp. 41-79
出版
Cambridge University Press
言語
英語
OpenAlex
W3192858735
DOI
10.1017/s095267572100004x
MAG
3192858735
ISSN
0952-6757
URL
https://doi.org/10.1017/s095267572100004x

要旨

This paper provides a description and an Optimality Theory analysis of the Japanese language game sakasa kotoba. This analysis contributes to the phonological study of language games, as sakasa kotoba constitutes a novel language game type: total mora reversal. In addition, our analysis contributes to the study of Japanese phonology, by providing evidence (i) for the mora, (ii) on the internal structure of the syllable in Japanese and (iii) on the representation of moras occurring in complex syllables, namely coda nasals, geminates and long vowels. The patterning of these moras suggests that the game manipulates intermediate representations, rather than underlying or surface forms. We propose a formal analysis within the framework of Stratal OT. The analysis uses a game-specific constraint to motivate reversal, with other aspects of game form shape determined through the interaction of markedness and faithfulness constraints.

主題

この書誌の出所

  • openalex— W3192858735(2026-08-14取得)

引用

Daiho Kitaoka・Sara Mackenzie(2021-02-01) Moraic reversal and realisation: analysis of a Japanese language game 『Phonology』 38(1) pp. 41-79 Cambridge University Press

KitaokaMackenzie2021MoraicReversalRealisation
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