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論文 ·日本語 ·未確認

A Japanese Character Flick-Input Interface for Entering Text in VR

Ryota Takahashi Shizuka Shirai Jason Orlosky Yuki Uranishi Haruo Takemura

刊行年
2021-10-01
言語
英語
OpenAlex
W3211695093
DOI
10.1109/ismar-adjunct54149.2021.00058
MAG
3211695093
URL
https://ir.library.osaka-u.ac.jp/repo/ouka/all/103400/Proc_IEEE_ISMAR-Adjunct_2021_251.pdf

要旨

This paper presents new flick input interfaces to improve the usability of Japanese character input in VR space. We designed three different interfaces called TouchFlick, EyeFlick, and RoundFlick, which make use of various controller interactions and eye gestures. To investigate the effectiveness of these methods, we compared them with a conventional VR QWERTY keyboard with ray-based selection. We found that TouchFlick was significantly faster and RoundFlick had a significantly lower error rate for experienced users. On the other hand, the input efficiency was the same as that of the conventional method for those who had no experience with flick input. Regarding subjective evaluation, there was no significant difference in usability and mental workload.

主題

この書誌の出所

  • openalex— W3211695093(2026-08-14取得)

引用

Ryota Takahashi・Shizuka Shirai・Jason Orlosky・Yuki Uranishi・Haruo Takemura(2021-10-01) A Japanese Character Flick-Input Interface for Entering Text in VR pp. 251-253

Takahashi2021JapaneseCharacterFlick
書誌 67,320件 語別索引 17,251件 資源 113件 研究者 303名 JSON