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論文集所収 ·日本語 ·未確認

Promoting Spoken Interaction and Student Engagement With Board Games in a Language Teaching Context

James York

刊行年
2019-11-13
収録
『Advances in educational technologies and instructional design book series』 pp. 1-26
出版
IGI Global
言語
英語
OpenAlex
W2982775268
DOI
10.4018/978-1-7998-2015-4.ch001
MAG
2982775268
ISSN
2326-8905
URL
https://doi.org/10.4018/978-1-7998-2015-4.ch001

要旨

This article provides information on an action research project in a low-level EFL setting in Japan. The project aims were to 1) foster spoken communication skills and 2) help students engage with their own learning. The project investigated the applicability of board games as a mediating tool for authentic communication as part of a wider TBLT approach to language development. Quantitative and qualitative data were collected from 115 first- and second-year Japanese university students via teacher observations, informal discussions during class time, and a questionnaire at the end of a seven-week intervention. Responses to the questionnaire indicated that the framework was perceived to be valuable in both fostering communicative skills and improving student engagement. Methodological improvements were also suggested. Implications applicable to teachers working in similar contexts are discussed, as well as possible improvements for future implementations.

主題

この書誌の出所

  • openalex— W2982775268(2026-08-14取得)

引用

James York(2019-11-13) Promoting Spoken Interaction and Student Engagement With Board Games in a Language Teaching Context 『Advances in educational technologies and instructional design book series』 pp. 1-26 IGI Global

York2019PromotingSpokenInteraction
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