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論文 ·日本語 ·未確認

Acquisition of Japanese as a Foreign Language Through a Baseball Video Game

Jonathan deHaan

刊行年
2005-05-01
収録
『Foreign Language Annals』 38(2) pp. 278-282
出版
Wiley
言語
英語
OpenAlex
W2082223825
DOI
10.1111/j.1944-9720.2005.tb02492.x
MAG
2082223825
ISSN
0015-718X
URL
https://doi.org/10.1111/j.1944-9720.2005.tb02492.x

要旨

Abstract: Video games have become increasingly more popular and more technologically advanced. This one-month study used interview, observation, self-report, and reading and listening test data to demonstrate and investigate how one intermediate Japanese-as-a-foreign-language (JFL) student improved his listening comprehension and kanji character recognition by playing a Japanese baseball video game. It is suggested that language acquisition was facilitated by the subject's ability to control the video game's repetitive, highly contextualized, and simultaneously presented aural and textual language. Limitations of the study and implications for the foreign language teacher are briefly discussed.

主題

この書誌の出所

  • openalex— W2082223825(2026-08-14取得)

引用

Jonathan deHaan(2005-05-01) Acquisition of Japanese as a Foreign Language Through a Baseball Video Game 『Foreign Language Annals』 38(2) pp. 278-282 Wiley

deHaan2005AcquisitionJapaneseForeign
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